The Island

Summary

Role: Level Designer & Core Mechanics Developer
Team size: 2
Year: 2018
Time span: One semester
Tools:
Unity
Unity
C#
C#
Tags:
Game DevelopmentMultiplayerSurvivalStealth

A cooperative stealth-survival game where players must evade deadly alien robots, manage hunger, and scavenge fuel to escape a remote island.

Project Overview

The Island is a multiplayer survival and stealth game developed as a final project for the Game Development I (PV255) course at the Faculty of Informatics, Masaryk University.

The premise places you as one of the last surviving inhabitants of an island recently invaded by deadly alien robots. To survive, you must scavenge for food to stave off starvation while searching for fuel cells. Your ultimate goal is to completely refuel a crashed alien spaceship, escape the island, and warn the outside world. The game can be tackled entirely solo or cooperatively with friends.

Development & Responsibilities

The project was developed by a two-person team, splitting the workload evenly to deliver a polished, fully playable prototype:

Achievements

Despite being the only two-person team in a class where groups were traditionally composed of three members, our dedication paid off. The Island was evaluated by the instructors, ultimately ranking as the second-best game produced in the course that semester. It was our first game and we decided to go for a multiplayer experience. Even though I would do many things differently today, this project taught me invaluable lessons in game design, teamwork, and the importance of balancing ambition with achievable goals.