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About Me

Ahoj! My name is Vojtěch Brůža (Vojta).

I am a Creative Technologist and R&D Engineer building immersive, playful, and interactive experiences that engage all the senses. My portfolio showcases projects in Virtual Reality, Human-Computer Interaction, and Web Development.

My Background

With a PhD in Computer Science from Masaryk University focused on collaborative virtual reality for education, my curiosity drives me to navigate unknown paths to achieve meaningful goals. I love bridging the gap between rigorous technical research and engaging, human-centric design. My work focuses on innovation in the XR space and immersive storytelling.

My Approach to Work

While I enjoy coding independently, my best work emerges through teamwork. I thrive in environments where I can take responsibility for the technology we build, while also supporting, mentoring, and guiding the people involved.

Beyond the Screen

I am extroverted by nature. When I am not building interactive web or VR experiences, you can find me organizing community events, leading teams, composing music, dancing, or exploring new cuisines.

Feel free to reach out!

Projects




Invenio VR Stress Assessment
2026
Virtual RealityResearch

A clinical VR research tool for Meta Quest 3 designed to induce and measure cognitive stress to help build diagnostic tools for gifted children.

Unity
Unity
C#
Brno Bold 2024 Interactive Installation
2024
Interactive InstallationGenerative Art

An interactive installation created for the Brno Bold 2024 conference, combining motion tracking and generative visuals to engage visitors in a dynamic art experience.

Typescript
p5.js
eDIVE: Collaborative VR Education Platform
2020–2023
Virtual RealityMultiplayerUXNetworkingResearch

eDIVE is an extensible VR software platform for developing collaborative immersive educational experiences. Built in Unity and created as part of the EduInCIVE project, it empowers developers to design and deliver multi-user VR learning scenarios with custom features for teachers, students, and researchers.

Unity
Unity
C#
Emcify - Brno in Minecraft
2022-2025
Game DevelopmentGeospatial DataAlgorithm Design

An algorithmically generated, realistic 1:1 scale model of the city of Brno in Minecraft, built using publicly available geospatial data.

Java
Java
Minecraft
Minecraft
PostgreSQL
PostgreSQL
OpenStreetMap
OpenStreetMap
VRdeo: VR Video Recording Platform
2019–2021
Virtual RealityVideo AuthoringResearchEducational Material

VRdeo revolutionizes educational video creation by separating teaching from camera work. Teachers record entire scene animations in VR while focusing solely on content presentation, then camera operators craft optimal viewing experiences post-hoc. Students can explore recordings interactively in VR or watch exported 2D videos for broader accessibility.

Unity
Unity
C#
EbAcraft: Climate Education Through Minecraft
2023
Serious GamingClimate EducationGame DevelopmentResearch

A serious game built in Minecraft to engage European coastal communities in learning about ecosystem-based climate adaptation. Launched during EU Green Week 2023 with multilingual support across 11 languages.

Minecraft
Minecraft
Java
Java
Personal Portfolio Website
2025
Web DevelopmentStatic Site GenerationGenerative Art

A highly performant, server-side rendered personal portfolio website built as a reusable template. Features include a generative WebGL background, React-powered interactive client-side components island architecture, and markdown-based content management.

Astro
Astro
React
React
Typescript
Tailwind CSS
Tailwind CSS
WebGL (Shaders)
WebGL (Shaders)
Vintage Story Ping Markers Mod
2025
Game ModMultiplayerShaders

A multiplayer mod for Vintage Story that lets players create visual pings in the 3D world, improving cooperation and co-presence.

C#
.NET 10
.NET 10
GLSL
GLSL
More Projects Coming Soon
2024
Coming Soon

This is not all I've been working on. I am still adding more projects to my portfolio. Stay tuned for updates!

Typescript
Unity
Unity

Experience




Faculty of Informatics, Masaryk University
2014 – Present

I am a Ph.D. candidate in Computer Science at the Faculty of Informatics, Masaryk University, conducting research on developing interactive experiences for education in collaborative immersive virtual environments. I am a member of two research groups: Visualization Laboratory and Human-Computer Interaction Laboratory.

During my studies, I discovered a strong passion for mentoring and teaching. I have focused significantly on guiding student projects and supervising bachelor’s and master’s theses. You can find a complete list of all the theses I supervised on the university’s information system. Additionally, I have extensive experience with creative coding projects through teaching generative design (Generative Design course).

Education

University College Dublin
2023 – 2025

I began cooperating with University College Dublin (UCD) remotely through the Brno Squared Emcify project. Thanks to that collaboration, I was able to undertake a research internship there during my PhD studies in early 2023, which led to further joint work.

From July 2023 to November 2024, I worked at UCD on the Craft My Street project, funded by the Science Foundation Ireland OurTech Challenge (Grant Number 22/NCF/OT/11150). My role involved developing technical solutions for Minecraft and supervising students who were creating other geogames using React, Godot, and Minecraft.

After the project concluded, I continued collaborating with UCD on other initiatives during 2025, such as the GeoGame.

Education in Collaborative Immersive Virtual Environments (EduInCIVE)
2020 – 2023

I worked at the Faculty of Informatics, Masaryk University, on the TAČR project (TL03000346), focused on education in collaborative immersive virtual environments (EduInCIVE). I served as the lead developer of the eDIVE platform. During this project, I gained extensive experience in real-time networking (Mirror) and virtual reality development using the XR Interaction Toolkit.

SAP
2017 – 2019

During my studies, I worked part-time at SAP Labs in Brno as a QA Automation Engineer on the Fiori team. Fiori is a web application platform for SAP’s enterprise software, and my work focused on automated testing and ensuring high-quality user experience across its interfaces.