Noc Robotů

Summary

Role: Backend Developer
Team size: 7
Year: 2020
Time span: Several weeks
Tools:
Unity
Unity
C#
C#
SQL
SQL
Tags:
Game DevelopmentWeb DevelopmentPuzzle

A web-based Unity game created for Researchers' Night, combining a narrative chat interface with a Zuma-style puzzle. I developed the C# SQL/JSON backend bridge for cross-faculty high-score tracking.

Project Overview

Researchers’ Night of Robots (Noc Robotů) is a 2D Unity web application created for the annual Researchers’ Night event, developed in collaboration between Masaryk University (MUNI) and Brno University of Technology (VUT). The game uniquely combines a narrative-driven chat and trivia interface with a “Zuma”-style action puzzle mini-game.

Players interact with sci-fi robots while answering trivia. To drive engagement, the game allows players to represent various faculties of Masaryk University (FI, FF, LF, FSS, etc.), allowing them to compete on global leaderboards.

My Contribution: Online Database & Score Integration

While the core game mechanics and UI were developed by the rest of the team, I was responsible for bridging the browser Unity experience with the database by building the C# SQL/JSON backend bridge.

Team Architecture & Technical Highlights

Even though my primary focus was the database integration, the overall project codebase is a great example of scalable Unity architecture developed by the team:

Impact & Statistics

The game proved to be highly engaging during the event. Looking at the statistics (checked in 2023), the platform saw impressive traffic:

This project stands as a great example of combining trivia with polished, competitive gameplay mechanics to engage the public in scientific events.